RPG Maker MZ - Custom Optimize Equipment Plugin
A downloadable RPG Maker MZ Plugin
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RPG Maker MZ Plugin
Change the way optimize function in your RPG Maker MZ game selects your hero's equipment. Will probably work in MV projects, but I haven't tested it.
You can choose between Actors and Classes to be the relevant factor and select those via dropdown menu
Use Case:
Your Tank and Damage Dealer both use the same equipment.
- Item A: 10 Atk, 10 Def => 20 ItemPerformance
- Item B: 19 Atk => 19 ItemPerformance
- Item C: 19 Def => 19 ItemPerformance
Default would mean tank and damage dealer both want item A. with this plugin, you can change that. Giving DD Item B and tank item C.
Features
- Choosable actor or class as the deciding factor
- Actor/Class dropdown menu
- Every default parameter with its default name
- Ex-Params and Sp-Params also supported
- Choose your own default Priority, you just need to edit other values
- Not explicit actors/classes use the default Optimize Equipment Function of RMMZ
- Debug Console Outputs to look into behavior (Please disable for releases! Only use for clarification while developing)
- Simple Multi Attack Priority (Still WIP, cause actually multi Attacks should scale with damage, but you currently just get item performance points per "Attack Times +" value)
- One-Slot-Sealing-Equipment support
- Being a standalone plugin/ no Core Package needed
How to Use
It's configured through the plugin parameter using the plugin manager.
- Select If you want to set via actor or class
- When Select your actor/class, the other selection will be ignored
- Give the attributes/parameters you want higher values, it's multiplicative to the item value in this parameter (meaning 0 equals ignoring parameter and the higher the number, the more important the stat becomes)
- Negative values are possible, but I don't see any use for it.(Could cause a character to dislike an item, even if it would be his best equipment, just because it's great somewhere else?)
- If you haven't given the actor/class a custom priority set, the RMMZ default will be used (which is simply adding the standard parameter stats like HP, MP, ATK)
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Woschtbrot |
Tags | Game Design, plugin, RPG Maker, sourcecode |
Download
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Click download now to get access to the following files:
WBCustomOptimizeMZ.js 28 kB
RPGMZ.CustomOptimize-v1.1.0.tar.gz 2.7 kB
RPGMZ.CustomOptimize-v1.1.0.zip 2.8 kB
RPGMZ.CustomOptimize-v1.2.0.tar.gz 4.5 kB
RPGMZ.CustomOptimize-v1.2.0.zip 4.6 kB
Development log
- Update 1.2.0 SP-, XParams, Attack Times & Console OutputsAug 28, 2023
- Status Update 1.2.0Aug 25, 2023
- Update 1.1.0 Equipmet sealing another SlotOct 16, 2022
Comments
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Hello, could you add "xparam" and "sparam" in a futur update?
Great plugin btw, thanks.
Hi,
thanks for the Feedback,
I'm looking into it in the next days. Since these params aren't just one after another, i need to analyze a little.
Really cool, thank you !